Recently, the new Dojo 1.7 was released with many improvements and important changes. As a developer, I'm pleased to work with Dojo on RIA application because simple reasons:
Yes, Dojo is a great project, but as I mentioned at the beginning I like it for RIA projects, that is, for big or complex CRUD applications. For small things, like nice web pages, I prefer jQuery plus some plugins.
Looking at the new features of Dojo 1.7 I found a new module dojox.geo.openlayers which acts as a wrapper around OpenLayers GIS library and extends with some Dojo capabilities.
Now, add Dojo GFX shapes or Dojo widgets on top OpenLayers is possible, opining new possibilities. With this merge we can do things like add pie charts to our maps to show to statistics information. It is awesome !!!
Before making a little demo playing with all this new things, we need a short description.
The main class in the package is dojox.geo.openlayers.Map which acts as a kind of wrapper around the OpenLayers.Map class. You can access at any time to the OpenLayers underline object with the getOLMap() method.
Next, there is the dojox.geo.openlayers.Layer class which is a wrapper around the OpenLayers.Layer class. It allows to attach to the map any Dojo element.
The dojox.geo.openlayers.GfxLayer is a subclass of the previous class specially designed to work with GFX shapes and render them on top of OpenLayers map.
The dojox.geo.openlayers.Feature class represents the features we can attach to a dojox.geo.openlayers.Layer. The subclass dojox.geo.openlayers.GeometryFeature is designed to render LineString, Points and Collections of geometries.
Because GeometryFeature works with dojox.gfx package to render the geometries you need to add it always to a dojox.geo.openlayers.GfxLayer layer.
We are going to create a map with three features:
You can see the demo in action http://www.acuriousanimal.com/dojo-openlayers/, (source code at GitHub) and it should looks something like:
Lets go. Start creating new HTML page and paste the next code, which correspond to the skeleton of our demo:
<!DOCTYPE HTML> <html> <head> <title>Dojo + OpenLayers = New Challenge</title> <style> html, body { width: 100%; height: 100%; } </style> <script type="text/javascript" src="https://ajax.googleapis.com/ajax/libs/dojo/1.7.1/dojo/dojo.js"></script> <link rel="stylesheet" href="https://ajax.googleapis.com/ajax/libs/dojo/1.7.1/dijit/themes/claro/claro.css"/> <link rel="stylesheet" href="https://ajax.googleapis.com/ajax/libs/dojo/1.7.1/dijit/themes/claro/document.css"/> <script type="text/javascript" src="http://openlayers.org/api/2.10/OpenLayers.js"></script> <script type="text/javascript"> require([ "dojo/ready", "dojo/parser", "dojo/dom-construct", "dojox/geo/openlayers/Map", "dojox/geo/openlayers/GfxLayer", "dojox/geo/openlayers/GeometryFeature", "dojox/geo/openlayers/WidgetFeature", "dojox/gfx/fx", "dojox/charting/widget/Chart2D", "dojox/charting/themes/PlotKit/blue" ], function(ready) {ready(function(){ console.log(dojo.version.major + "." + dojo.version.minor + "." + dojo.version.patch); // Here put the magic !!! }) }); </script> </head> <body class="claro"> <div id="map" style="width: 100%; height: 100%;"></div> </body>
</html>
I'm using Dojo 1.7 and the new way to work using require. As you can see I'm referencing the modules my code requires from dojo and dojox packages
Once Dojo is loaded the ready is executed showing the Dojo version in the console and executing the code shown next, which really creates the map and the features.
In the "here put the magic" section we can place the code that creates a new dojox.geo.openlayers.Map instance:
// // Define some Map options. // // openLayersMapOptions: Options for the underlaying OpenLayers.Map instance // baseLayerName: Name of the base layer for the map // baseLayerType: Type of the base layer. See 'dojox.geo.openlayers.BaseLayerType' // baseLayerUrl: Necessary, for example, for WMS. // accessible: Adds a OpenLayers.Control.KeyboardDefaults control to the map // to move it using keyboard. // touchHandler: Touch support for the map. // var options = { baseLayerName : "OSM", baseLayerType : dojox.geo.openlayers.BaseLayerType.OSM, touchHandler : true, accessible : true };// Create a map instance var map = new dojox.geo.openlayers.Map('map'); map.fitTo([-10,30,40,62]);
Next create a GFX layer. On it we can attach geometry features or any other Dojo widget feature.
Remember you only can attach geometry features to a GFX layer.
// Create a GFX layer var gfxLayer = new dojox.geo.openlayers.GfxLayer(); map.addLayer(gfxLayer);
Now create a geometry feature, defined by a LineString with some points, and add it to the layer:
// Create a geometry feature var line = new dojox.geo.openlayers.LineString([{x:0, y:45},{x:0, y:55},{x:20, y:55},{x:20, y:50},{x:0, y:45}]); var feature = new dojox.geo.openlayers.GeometryFeature(line); feature.setStroke({color: "#666", width: 2}); feature.setFill("#999");// Add to the GFX layer gfxLayer.addFeature(feature); gfxLayer.redraw();
We want to animate the fill color of the geometry feature so we need to create a couple of animation. The first one will change the fill color from the original color to transparent, while the second will change from transparent to the original color again.
The trick is once the first animation ends we start the second animation (using the 'onEnd' method) and the same for the second animation. This way we create an infinite animation effect.
// Add an animation to change the color of the feature var animA = dojox.gfx.fx.animateFill({ shape : feature, duration : 700, color : { start: "#999", end: "transparent" }, onAnimate: function() { // Required to update the layer while feature change it fill color gfxLayer.redraw(); }, onEnd: function() { animB.play(); } }); var animB = dojox.gfx.fx.animateFill({ shape : feature, duration : 700, color : { start: "transparent", end: "#999" }, onAnimate: function() { // Required to update the layer while feature change it fill color gfxLayer.redraw(); }, onEnd: function() { animA.play(); } }); animA.play();
Now, we are going to create a pie chart widget feature. We are going to use the dojox.geo.openlayers.WidgetFeature class which required an object in the constructor defining the widget to create, the lat/lon where to place the widget and some more parameters. You can find all the available parameters in the source code documentation:
// * _createWidget_: Function for widget creation. Must return a `dijit._Widget`. // * _dojoType_: The class of a widget to create; // * _dijitId_: The digitId of an existing widget. // * _widget_: An already created widget. // * _width_: The width of the widget. // * _height_: The height of the widget. // * _longitude_: The longitude, in decimal degrees where to place the widget. // * _latitude_: The latitude, in decimal degrees where to place the widget.
The pie chart widget have a 100x100 size and will we located at (lon,lat)=(5, 40). The createWidget property must point to a function responsible to create the appropriate widget:
// Add a widget feature var chartSize1 = 100; var co1 = [5,40]; var descr1 = { // location of the widget longitude : co1[0], latitude : co1[1], // the function which creates the widget createWidget : function(){ var div = dojo.create("div", {}, dojo.body()); var chart = new dojox.charting.widget.Chart({ margins : { l : 0, r : 0, t : 0, b : 0 } }, div); var c = chart.chart; c.addPlot("default", { type : "Pie", radius : chartSize1 / 2, labelOffset : chartSize1, fontColor : "black" });var ser = [2, 8, 12, 43, 56, 23, 43, 1, 33]; c.addSeries("Series", ser); c.setTheme(dojox.charting.themes.PlotKit.blue); c.render(); c.theme.plotarea.fill = undefined; // Transparent background return chart; }, width : chartSize1, height : chartSize1
}; var graphFeature1 = new dojox.geo.openlayers.WidgetFeature(descr1); gfxLayer.addFeature(graphFeature1);
Similarly, we create a second widget feature with a stacked area chart with different dimensions and location:
// Add a second plot feature var chartSize2 = [300,200]; var co2 = [15,45]; var descr2 = { // location of the widget longitude : co2[0], latitude : co2[1], // the function which creates the widget createWidget : function(){ var div = dojo.create("div", {}, dojo.body()); var chart = new dojox.charting.widget.Chart({ margins : { l : 0, r : 0, t : 0, b : 0 } }, div); var c = chart.chart;c.addPlot("default", {type: "StackedAreas", tension:3}) .addAxis("x", {fixLower: "major", fixUpper: "major"}) .addAxis("y", {vertical: true, fixLower: "major", fixUpper: "major", min: 0}) .addSeries("Series A", [1, 2, 0.5, 1.5, 1, 2.8, 0.4]) .addSeries("Series B", [2.6, 1.8, 2, 1, 1.4, 0.7, 2]) .addSeries("Series C", [6.3, 1.8, 3, 0.5, 4.4, 2.7, 2]) .setTheme(dojox.charting.themes.PlotKit.blue); c.render(); return chart; }, width : chartSize2[0], height : chartSize2[1]
}; var graphFeature2 = new dojox.geo.openlayers.WidgetFeature(descr2); gfxLayer.addFeature(graphFeature2);
Once we have all the features in the layer, it is a good idea to refresh it:
gfxLayer.redraw();
I think the fusion of Dojo with OpenLayers opens new possibilities to create rich content and behavior mapping applications. We can create dojo features and make them really amazing using effects, animation and events (like this).
I usually work with OpenLayers and, because Dojo simply acts as a wrapper on some OpenLayers classes, we can access them and work directly adding data from WFS server, GML files, etc
Is it a perfect solution? As always it depends on your needs but for all of us which work in complex RIA applications that needs some GIS features the dojox.geo.openlayers package offers a new spot light :)